About
I’m a mechanical engineer with a strong creative and visual design side interested in themed entertainment, animatronics, ride and show systems, and immersive physical experiences. My background combines mechanism design, robotics, prototyping, fabrication, and visual design, with a focus on creating physical systems that move with purpose and support a larger creative idea.
I currently work as an equipment engineer at TSMC, where I develop experience in troubleshooting complex machinery, root-cause analysis, equipment qualification, reliability, preventive monitoring, and cross-functional technical coordination. This work is strengthening the operational discipline needed to design systems that are not only inventive, but also repeatable, maintainable, and dependable.
My goal is to bring that reliability mindset together with my creative and human-centered design background to help develop memorable themed experiences. I’m actively expanding my industry knowledge through IAAPA, technical research, personal projects, and connections with professionals across themed entertainment.

